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Defining Ambition

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I recently encountered a post from a Japanese game developer and it made me retrospect a little bit. I’ve always thought of myself as an ambitious person which I consider to be one of my better traits. But my narrow interpretation of the word has burned bridges, and this post is about the lessons I had to learn the hard way.

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2018 [IRL]

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[Next year] is almost upon us, and I thought I’d give [current year] a proper send-off by going through the various highlights and disappointments I encountered in the past 12 months.

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Slush 2018

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I recently visited Finland to attend Slush and talk to some foreign investors about our funding round in January 2019. It was my first time at the tech conference, and I had a blast: The event is jam packed with networking opportunities, the quality of people you meet is stellar, and Helsinki is just a lovely city (if a bit cold).

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Valkyria Chronicles 4 Review [Switch]

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SEGA treated us to an unlikely cult classic when Valkyria Chronicles hit the shelves all those years ago. A decade later, I’m playing what feels like a planned content expansion that got discovered just now after mysteriously vanishing in the archives. Is that bad? Let’s find out.

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Generation MTX

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For the uninitiated, MTX stands for microtransactions which have become a topic of somewhat heated discussion over the past few years. The release of Battlefront 2, generally considered the tipping point, sparked a large amount of consumer backlash prompting EA to backpedal on their in-game monetization.

In this post, I’d like to present my personal view on the matter and hopefully clarify some misconceptions.

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