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2018 [IRL]

[Next year] is almost upon us, and I thought I’d give [current year] a proper send-off by going through the various highlights and disappointments I encountered in the past 12 months.

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Slush 2018

I recently visited Finland to attend Slush and talk to some foreign investors about our funding round in January 2019. It was my first time at the tech conference, and I had a blast: The event is jam packed with networking opportunities, the quality of people you meet is stellar, and Helsinki is just a lovely city (if a bit cold).

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Valkyria Chronicles [Switch]

These events would tell a story of tragedy hidden in the mists of time. A story of courage and trust, of persecution and hate… and of love blooming, even through the face of war. What follows is a record of this conflict, and of those who fought, lived, and died.

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Super Mario Party [Switch]

With Mario Party 9, the iconic couch PvP series ditched the ruthless winner-takes-all gameplay in favor of making everyone feel like a loser in a crappy wagon mode that nobody asked for. I’m pleased to report that Super Mario Party is a return to form with proper boards, classic rules, and plenty of 4 player shenanigans.

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Devcom 2018

Another year, another game developer conference. This was the first time I attended Devcom, and I have to say it’s a pretty good replacement for the now defunct GDC EU. There’s a decent selection of speakers, and the attendees come from all sectors of the games industry which gives the event a slightly less corporate feeling. The on-site catering service is still pretty lackluster though, and I sorely miss Respawn.

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Mario Kart 8 Deluxe [Switch]

Nintendo went above and beyond porting Mario Kart 8 to the Switch, and despite the impressive amount of polish I can still clearly recognize the game I fell in love with all those years ago. This is without a doubt the definitive Mario Kart experience: Pure, simple and fun.

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Stop Wasting My Time

There is one thing I cannot stand in video games. Wasting time. Some might say video games themselves are a waste of time, but I’ll have you know there’s a large difference between a 2 hour raid and spending 2 hours opening 100 lootboxes, which I’d like to showcase in some of my biggest pet peeves in this category.

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Phoenix Wright: Ace Attorney − Trials and Tribulations [3DS]

This is a standalone review of Phoenix Wright: Ace Attorney − Trials and Tribulations, which is part of the Phoenix Wright: Ace Attorney Trilogy released on the 3DS.

The third and final chapter of the Wright & Co. Law Office adds absolutely nothing new to the established formula, but unlike Justice for All it doesn’t have to because the game delivers on what it tries to accomplish. The heavily character-driven story told within the context of the entire trilogy elegantly ties up every loose end and provides an incredibly satisfying ending to a great series.

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Phoenix Wright: Ace Attorney − Justice for All [3DS]

This is a standalone review of Phoenix Wright: Ace Attorney − Justice for All, which is part of the Phoenix Wright: Ace Attorney Trilogy released on the 3DS.

Justice for All continues with Phoenix’s bizarro legal shenanigans about a year after Maya left the law office in order to train as a spirit medium. When the two finally reunite, tragedy strikes and Phoenix is once again tasked with defending Maya against impossible odds. Sounds like a recipe for success, so what went wrong?

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