Another day, another mass shooting in the States. Thoughts and prayers are tweeted, hearts go out to those affected and pundits get busy figuring out how something so “shocking” could happen. It doesn’t take long before we end up with the usual suspects: Mental illness, lack of security and video games.(more…)
I was born and raised in Lucerne, so I often get questions about whether or not the city is worth a visit. Absolutely unbiased but long story short, yes: Lucerne is the best city to visit in Switzerland with plenty of things to do. It’s idyllic, green, has a lake surrounded by mountains and is located in the heart of Switzerland – it doesn’t get any more Swiss than this. Fight me, Bern.(more…)
Brown Dust is a Korean gacha game for mobile which recently launched in the West. As it turns out, collecting, upgrading and using mercenaries in automated battles is fun. And really expensive, because I found out my relative which shall not be named blew through my card playing this.(more…)
We’ve all heard it before: “Game developers should innovate.” – and when something finally changes, Gamers don’t like it. What gives? Are we missing something?
I don’t want to get lost in semantics – because this title is already pretentious enough as it is – but “innovation” has become a blanket term used by people who are unable to name their actual complaint, and you should never take it at face value.(more…)
So I finally got around playing Firewatch the other day. I used to look down on so-called “walking simulators” – which I still do in some aspects – but the less time I have to play games the more I start to appreciate titles which allow me to sit back and get the whole experience in just a few hours. Not only is Firewatch easy to digest, it’s also fun to boot.(more…)